


Between each round of firing a shotgun, the trigger let's loose and tightens back up, a semi-automatic weapon will almost rattle in time with the gun as it fires. It's not as refined as I'd expect a Sony first-party shooter to feel (where's the next Resistance game Sony? Insommiac!?), but I quickly went from finding it odd, to never wanting to play a game without it. The DualSenses' adaptive triggers change all of this by changing the level of tension and vibration within the R2 button as you fire each weapon. A pistol, shotgun or assault rife all fired the same on previous generations of consoles. My hands have spent thousands of hours at this point, playing first-person-shooters across the PS3 & PS4 and have gotten used to a certain level of input needed to fire any gun. It is a literal gamechanger that I've had to adjust to while playing any of the modes included in Call of Duty: Black Ops - Cold War. On PlayStation, this is in a combination of stunning 4K visuals, ray-traced shadows and using the DualSense controllers' features like the adaptive triggers. Neither Sony nor Microsoft launched their consoles with a shooter (sorry Halo), so it's all up to COD to showcase the latest hardware and features. This years Call of Duty is a special one as its the first entry to christen the brand new consoles.
